Copyright © 2003-2006 Michael Molkenthin. All rights reserved. |
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On 17. March 1976 i was born.
My Destiny. I had absolutely got stuck to the machine, whenever the tv was unused and connectable
as a monitor.
In 1996 i was got hired by a software vendor with an enterprise resource planning system.
Finally i have decided to start in gamesbusiness and begun the Psychonomix-Engine in Aug 2002 Since then i have released the games Starship Conquer and Elite-Starfighter and participated on "Höllische Nachbarn". I am volunteering for my local IGDA-Chapter at Hamburg. There are many jobs to do for our Chaptermeetings: Agenda, Sponsoring, Public Relation and last but not least, getting speakers there. These jobs are dynamically shared by us chapter volunteers. Also there is some action to get the situation of us game producer to the political audience. |